The terms „handmade“ and „handcrafted“ are thrown around liberally when it comes to videogame art, but few games take the idea as far as Trüberbrook, an adventure game set in an alternate 1960s Cold War Germany. Trüberbrook is currently on Kickstarter, and with 16 days to go has already earned nearly double developer Btf’s target of $95,391.
I’d imagine many backers were entranced by the game’s settings, and I’m not talking about the titular German town. I’m talking about the meticulously crafted sets that make up levels. And I mean do crafted, as in by real hands and from real materials.
Each level started as a miniature set made by a team of artisans. These sets were then adapted into digital models via photogrammetry, the process of using comprehensive photo sets as modeling blueprints, and then enhanced via tools in the Unity3D engine.
„Every scene gets an individual treatment and is staged with actual physical lighting,“ the Kickstarter reads. „This allows us to…