Dawn of War 3 launched on April 27, and you can read our review for our verdict. Prior to release, Relic provided us with a near-final review copy, which includes a benchmark tool, so naturally I wanted to find out what sort of hardware Dawn of War 3 requires.
Note that while there was an open beta this past weekend, it was slightly different than the review copy. This is an important distinction as both drivers and the game engine will likely improve over the coming weeks, but I’m looking at how the game runs right now using the review code (we’ve also checked some of the features against the release build).
Quickly running through the features checklist, Dawn of War 3 is more limited than many games that I’ve tested. Resolution support is good, including ultrawide resolutions and even multiple monitors—though there’s a quirk to that I’ll get to later. And many of the other items like FOV don’t really apply, since this is an overhead RTS game.
As far as the settings go, for the…