I created the #Skyrim Giant to look like my dad – no, I’m not joking – which means that my dad has been killed millions of times all over the world.RT if you’ve killed killed my dad. pic.twitter.com/zERqDdw7Z5February 28, 2018
That’s a tweet from character artist Jonah Lobe, who worked at Bethesda Softworks on Fallout 3 and 4, Oblivion: The Shivering Isles, and Skyrim. I imagine it’s not unusual for digital artists to incorporate real people into their work, and the case of Skyrim’s giants, Lobe found inspiration in his father’s looks.
Lobe followed up with another tweet containing a photo of his father, and I’d have to say the giant is a pretty faithful recreation. Lobe’s dad is perhaps not quite as tall as the mammoth-herding giants of Skyrim, but you can definitely see the resemblance.
I didn’t take up Lobe’s invitation to retweet, because I’m honestly not sure if I’ve ever actually killed one of Skyrim’s giants. I typically avoided them while playing, because I appreciate any…